← The CrossingDirect Action

Direct Action · Path

Encourager

Reach out, reflect momentum, and encourage aligned action.

Do this now

Send one check-in or encouragement.

Why it matters

Reduces isolation and keeps the next move alive.

Use this when your gift is helping the person stay in motion.

Moves you can make

  • Send a check-in text or a voice note.
  • Reflect the momentum back to Wendell.
  • Remind him the next move is small.

Moves from the Allyship Deck

Show Up · Regent

Sustain the Pressure

What ongoing commitment keeps this action from being a one-off?

Practice · Set one sustainable recurring commitment to keep the pressure on.

Modifier · Encourager

Send one check-in or encouragement.

Make: Encouragement note

Direct Action
Sign in to claim
Open Up · Diplomat

The Tenderness of Asking

How can I relate to this need — mine and others' — with care instead of shame or scorekeeping?

Practice · Offer or receive one resource with no strings — and say "no strings" out loud.

Modifier · Encourager

Send one check-in or encouragement.

Make: Encouragement note

Gather Resources
Sign in to claim

The Allyship Deck

These two moves are from the 120-move Allyship Deck — the consultable heart of the whole game. Get the deck and you have a move for every moment.

Or go all-in — become a Founding Ally →

Save this contribution

This is the whole game in miniature: care becomes a move, a move becomes evidence you can follow. Create your BARS Engine account to track what happens to your move — or just make it now, no account needed.

Create your BARS Engine account →

Not sure this is your role?

Take the Superpower Quiz →
← Back to The Crossing · pick another path