Story Clock

Period 2 • Clock Position 9/64

Verify mappings in wiki/iching →
Timeline
P1
P2
P3
P4
P5
P6
P7
P8
Period 1: AwakeningPeriod 8: Culmination
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Note: Admin controls will only work if you have admin or engineer role.

Period 2 Quests

P2 • Hexagram 2

Challenge - Obstacles emerge to test resolve. Main characters: The Devoted Guardian (upper trigram) + The Devoted Guardian (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #2
1
Main characters
Upper trigram: The Devoted Guardian
Lower trigram: The Devoted Guardian

P2 • Hexagram 54

Challenge - Obstacles emerge to test resolve. Main characters: The Truth Seer (upper trigram) + The Subtle Influence (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #54
1
Main characters
Upper trigram: The Truth Seer
Lower trigram: The Subtle Influence

P2 • Hexagram 37

Challenge - Obstacles emerge to test resolve. Main characters: The Still Point (upper trigram) + The Still Point (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #37
1
Main characters
Upper trigram: The Still Point
Lower trigram: The Still Point

P2 • Hexagram 38

Challenge - Obstacles emerge to test resolve. Main characters: The Still Point (upper trigram) + The Subtle Influence (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #38
1
Main characters
Upper trigram: The Still Point
Lower trigram: The Subtle Influence

P2 • Hexagram 61

Challenge - Obstacles emerge to test resolve. Main characters: The Joyful Connector (upper trigram) + The Still Point (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #61
1
Main characters
Upper trigram: The Joyful Connector
Lower trigram: The Still Point

P2 • Hexagram 48

Challenge - Obstacles emerge to test resolve. Main characters: The Subtle Influence (upper trigram) + The Joyful Connector (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #48
1
Main characters
Upper trigram: The Subtle Influence
Lower trigram: The Joyful Connector

P2 • Hexagram 31

Challenge - Obstacles emerge to test resolve. Main characters: The Danger Walker (upper trigram) + The Truth Seer (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #31
1
Main characters
Upper trigram: The Danger Walker
Lower trigram: The Truth Seer

P2 • Hexagram 26

Challenge - Obstacles emerge to test resolve. Main characters: The Danger Walker (upper trigram) + The Devoted Guardian (lower trigram). Allies can assist via vibeulon stake or by adding a BAR (including Vibes SOS).

Hexagram #26
1
Main characters
Upper trigram: The Danger Walker
Lower trigram: The Devoted Guardian

Previous Period Quests (+50% Bonus!)

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Decay (I Ching)

From poignant to isolated.

Hexagram #18
1 × 1.5
Main characters
Upper trigram: The Decisive Storm
Lower trigram: The Devoted Guardian
+50% BONUS

Burgeoning (I Ching)

From energized to sad.

Hexagram #42
1 × 1.5
Main characters
Upper trigram: The Subtle Influence
Lower trigram: The Devoted Guardian
+50% BONUS

Hexagram 57 (I Ching)

From triumphant to frustrated.

Hexagram #57
1 × 1.5
Main characters
Upper trigram: The Joyful Connector
Lower trigram: The Bold Heart
+50% BONUS

Improper Meeting (I Ching)

From fulfilled to boredom.

Hexagram #44
1 × 1.5
Main characters
Upper trigram: The Subtle Influence
Lower trigram: The Danger Walker
+50% BONUS

Urgency · H1 · The Creative — beginnings · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: The Creative — beginnings · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #1
1 × 1.5
Main characters
Upper trigram: The Bold Heart
Lower trigram: The Bold Heart
+50% BONUS

Urgency · H2 · The Receptive — ground · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: The Receptive — ground · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #2
1 × 1.5
Main characters
Upper trigram: The Devoted Guardian
Lower trigram: The Devoted Guardian
+50% BONUS

Urgency · H3 · Difficulty at the Beginning · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: Difficulty at the Beginning · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #3
1 × 1.5
Main characters
Upper trigram: The Danger Walker
Lower trigram: The Decisive Storm
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Urgency · H4 · Youthful Folly — learning · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: Youthful Folly — learning · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #4
1 × 1.5
Main characters
Upper trigram: The Still Point
Lower trigram: The Danger Walker
+50% BONUS

Urgency · H5 · Waiting — right timing · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: Waiting — right timing · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #5
1 × 1.5
Main characters
Upper trigram: The Danger Walker
Lower trigram: The Bold Heart
+50% BONUS

Urgency · H6 · Conflict — clarity · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: Conflict — clarity · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #6
1 × 1.5
Main characters
Upper trigram: The Bold Heart
Lower trigram: The Danger Walker
+50% BONUS

Urgency · H7 · The Army — collective strength · clear urgency

**Raise the urgency — Kotter stage 1** Portal theme: The Army — collective strength · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #7
1 × 1.5
Main characters
Upper trigram: The Devoted Guardian
Lower trigram: The Danger Walker
+50% BONUS

Urgency · H8 · Show up — gather resources & donations (Holding Together — alliance) · clear urg…

**Raise the urgency — Kotter stage 1** Portal theme: Show up — gather resources & donations (Holding Together — alliance) · clear urgency This spoke is aligned with **GATHERING RESOURCES**. Take one honest step that makes the need real for you or your people — name the gap, surface the cost of waiting, or invite someone else into the truth of the moment.

Hexagram #8
1 × 1.5
Main characters
Upper trigram: The Danger Walker
Lower trigram: The Devoted Guardian
+50% BONUS

Urgency · H1 · One trusted witness

**Urgency — Raise the urgency** **Campaign ref:** `bruised-banana` **Domain beat:** Name what’s running out or thin **Hexagram 1** (Heaven over Heaven): initiative and clarity meeting initiative and clarity. **Lens — weave:** Name who isn’t in the room yet; one bridge-building gesture counts. Tell **one** specific person the truth of the moment; log who (initials ok) and date **Success looks like:** Log line

Hexagram #1
1 × 1.5
Main characters
Upper trigram: The Bold Heart
Lower trigram: The Bold Heart
+50% BONUS

Urgency · H7 · Surface the unnamed cost

**Urgency — Raise the urgency** **Campaign ref:** `bruised-banana` **Domain beat:** Name what’s running out or thin **Hexagram 7** (Earth over Water): receptivity and ground meeting depth, risk, and flow through difficulty. **Lens — threshold:** Let something unnamed surface; follow curiosity more than strategy for this one beat. Write or speak one sentence: what is draining or unsaid that the campaign cannot pretend away? **Success looks like:** Timestamped note or BAR body with that sentence

Hexagram #7
1 × 1.5
Main characters
Upper trigram: The Devoted Guardian
Lower trigram: The Danger Walker